top of page

fields of research:
colour – time – language – possibility

towards:
an archive of colour
an architecture of time
a combinatorium of languages
a library of possibles and probables

artworks
painting, writing, calculating, transcoding

installations
available, archive, in progress

public art
public space, indoor, ongoing, proposals

ARCHITECTURAL PROJECTS

LAb[au], laboratory for architecture and urbanism 
Public Art, Scenographies, Buildings, Net Architecture ...

For Landmarks, please refer to URBAN PROJECTS

 

PUBLIC ART (architectural scale)
---------------------------------------------------------------------------------------------------------------

 

​Source of Uncertainty, Public Art Integration, 2031
Extension of the roof terrace to a city viewpoint and an observatory of the activity of the universe

In collaboration with Sergeson Bates Architects and Mouton Engineering

Kunstenpodiumgebouw, Leuven, Belgium

Listen to the Universe, Public Art Integration, 2026

Extension of a former telecommunications tower

In collaboration with AVG Architects and Promiris

RTT  Building, Kortrijk, Belgium

fLux, Public Art Integration, 2026

​Sound and Light installation transforming the former 'kiss and ride' zone into a part of the citiy Trust and Walk

​commission: City of Toronto

Union Station, Toronto, Canada

kNit, Public Art Integration

chronoWalls, 

finalist for

 

leitmotif, kinetic facade
Competition proposal for the entrance hall of
In collaboration with Jeff Mils public art, Toronto

​LuxAeterna _ AZF

m0t1f_lotto-arena


o2 arena, Illumantion Project
Rehabilitation Project for a former area
comission by:

London, UK

Osc1llo - marseille - toronto

outside - KonText - lakeshore

m0t1f_marseille

SCENOGRAPHY

-------------------------------------------------------------------------------------------------------------

Crstof, Catwalk, 1999
Study of a catwalk for the Paris Fashion Week

Commission by the Belgian fashion designer Crstof

Paris, France

La Langue Francaise, Exhibition Concept and Scenography, 1998

Study and realisation of 
commission: encore… bruxelles, Joël Benzakin

Brussels, Belgium

Play, Exhibition Concept and Scenography, 1998
Study for an exhibition scenography about the 6 degrees of virtuality by Marcos Novak
commission: encore… bruxelles, Joël Benzakin

Brussels, Belgium

GameVillage, Exhibition Concept and Scenography, 1997
Study for a 6000 m² exhibition about the 30 years of video games
commission: Infogram, in collaboration with AVA Architects
Lyon, France

BUILDINGS

---------------------------------------------------------------------------------------------------------------

RGB Pavilion, Design Proposal, 1998
projection pavilion for the Cannes festival
Commission: Mitic Club
La Croisette, Cannes, France

 

Cabri(v)olet,, Competition Entry, 1996
self-sustaining housing competition

in collaboration with
Electrabel Belgium

V.A.X., Competition Entry

public school project, 1996
3rd prize, B.B.B.competition
Petegem, Belgium

Artbox, 1995
3rd prize, a way of living competition
Waregem, Belgium

15h05 house, 1995
private house
Philippeville, Belgium

NET ARCHITECTURE,  INFORMATION ARCHITECTURE

----------------------------------------------------------------------------------------------------------------

i-tube
i-skin
cityscapes

beffroid

electroscope(s)

exploring the room

polygon density

netlag _ tokio

urban studies, urban design, urban competitions, by the Belgian art studio LAb[au], laboratory for art and urbanism

bottom of page